Large City: Năz Wk-61y Mizkæ

Năz Wk-61y Mizkæ

Năz Wk-61y Mizkæ
Example KLEO architecture.
StateAlveria
ProvenceWozqoěs District
Sub ProvenceDèhæn Zone
RegionSebsíhr Holt
Founded973
Community LeaderLord Srehzez
Area195 km2 (78 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation2366 m (7762 ft)
Average Yearly Precipitation267 cm/y (105 in/y)
Population46295
Population Density237 people per km2 (593 people per mi2)
Town AuraInvocation
Naming
Native nameNăz Wk-61y Mizkæ
Pronunciation/ˈmoxwæ/ /ˈmizkæ/
Direct Translation[benign] [expression (look on someone's face)]
Translation[Not Yet Translated]

Năz Wk-61y Mizkæ (/ˈmoxwæ/ /ˈmizkæ/ [benign] [expression (look on someone's face)]) is a temperate Large City located in Dèhæn Zone, Wozqoěs District, within the Alveria.

The name Năz Wk-61y Mizkæ is derived from the Sylvin language, as Năz Wk-61y Mizkæ was founded by Mf-894m 'EV-9D9', who was culturaly KLEO.

Climate

Năz Wk-61y Mizkæ has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cold 7°C (44°F). Năz Wk-61y Mizkæ receives an average of 267 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the spring. Năz Wk-61y Mizkæ covers an area of nearly 195 km2 (78 mi2), and an average elevation of 2366 m (7762 ft) above sea level.

Overview

Năz Wk-61y Mizkæ was founded durring the late 11th century, by Mf-894m 'EV-9D9'. The establishment of Năz Wk-61y Mizkæ was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Mf-894m 'EV-9D9' struck deals with nearby nations and communities to establish Năz Wk-61y Mizkæ as a prison colony.

Năz Wk-61y Mizkæ was built using the conventions of KLEO durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Năz Wk-61y Mizkæ is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Năz Wk-61y Mizkæ is is constructed arround a semi-circular broad paverstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Năz Wk-61y Mizkæ, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Astonishigly, the Relic of the World That Was are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Năz Wk-61y Mizkæ has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Năz Wk-61y Mizkæ ’s existence has dried up and the city is drifting down the stream of history as it dries up.

Civic Infrastructure

Năz Wk-61y Mizkæ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Năz Wk-61y Mizkæ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Năz Wk-61y Mizkæ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Năz Wk-61y Mizkæ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Năz Wk-61y Mizkæ's parks.

Năz Wk-61y Mizkæ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Năz Wk-61y Mizkæ.

Năz Wk-61y Mizkæ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Năz Wk-61y Mizkæ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Năz Wk-61y Mizkæ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Năz Wk-61y Mizkæ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Năz Wk-61y Mizkæ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Wk-61y Mizkæ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Wk-61y Mizkæ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Năz Wk-61y Mizkæ's public wards, blessings, and other arcane systems.

Năz Wk-61y Mizkæ has an Scientific Academy which provides higher education in the natural sciences.

Năz Wk-61y Mizkæ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Năz Wk-61y Mizkæ's grid is powered by a god's will and kindness.

Năz Wk-61y Mizkæ's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Năz Wk-61y Mizkæ has a first rate hospital which caters to anyone in need of long term medical care.

Năz Wk-61y Mizkæ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Năz Wk-61y Mizkæ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Năz Wk-61y Mizkæ's natural decorations nor waterways.

Năz Wk-61y Mizkæ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Năz Wk-61y Mizkæ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Năz Wk-61y Mizkæ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Năz Wk-61y Mizkæ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Năz Wk-61y Mizkæ's bank was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

Due to the actions of local Kami, autumn is skipped in Năz Wk-61y Mizkæ.

The Spider, Assassin (Giant) near Năz Wk-61y Mizkæ are known to be quite timid.

Năz Wk-61y Mizkæ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Augury energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 83
  • Farmers: 136
  • Farm Laborer: 243
  • Hunters: 149
  • Milk Maids: 121
  • Ranchers: 61
  • Ranch Hands: 117
  • Shepherds: 125
    • Farmland: 187957 m2
    • Cattle and Similar Creatures: 11573
    • Poultry: 138885
    • Swine: 9259
    • Sheep: 462
    • Goats: 92
    • Horses, Mounts, and Beasts of Burden: 4629

Craftsmen

  • Arms and Toolmakers: 94
  • Blacksmiths: 118
  • Bookbinders: 55
  • Buckle-makers: 62
  • Cabinetmakers: 110
  • Candlemakers: 178
  • Carpenters: 174
  • Clothmakers: 128
  • Coach and Harness Makers: 48
  • Coopers: 118
  • Copper, Brass, Tin, Zinc, and Lead Workers: 64
  • Copyists: 45
  • Cutlers: 39
  • Fabricworkers: 107
  • Farrier: 319
  • Furriers: 29
  • Glassworkers: 149
  • Gunsmiths: 106
  • Harness-Makers: 46
  • Hatters: 81
  • Hosiery Workers: 33
  • Jewelers: 51
  • Leatherwrights: 125
  • Locksmiths: 46
  • Matchstick makers: 70
  • Musical Instrument Makers: 67
  • Painters, Structures and Fixtures: 60
  • Paper Workers: 66
  • Plasterers: 63
  • Pursemakers: 72
  • Roofers: 49
  • Ropemakers: 45
  • Rugmakers: 44
  • Saddlers: 82
  • Scabbardmakers: 101
  • Scalemakers: 48
  • Scientific, Surgical, and Optical Instrument Makers: 30
  • Sculptors, Structures and Fixtures: 44
  • Shoemakers: 45
  • Soap and Tallow Workers: 156
  • Tailors: 342
  • Tanners: 60
  • Upholsterers: 68
  • Watchmakers: 63
  • Weavers: 132
  • Whitesmiths: 36

Merchants

  • Adventuring Goods Retellers: 32
  • Arcana Sellers: 32
  • Beer-Sellers: 61
  • Booksellers: 74
  • Butchers: 112
  • Chandlers: 115
  • Chicken Butchers: 126
  • Entrepreneurs: 48
  • Fine Clothiers: 105
  • Fishmongers: 110
  • Florists: 28
  • Potion Sellers: 84
  • Resellers: 201
  • Spice Merchants: 62
  • Wine-sellers: 84
  • Wheelwright: 74
  • Woodsellers: 44

Service workers

  • Bakers: 308
  • Barbers: 250
  • Coachmen: 70
  • Cooks: 210
  • Doctors: 95
  • Gamekeepers: 69
  • Grooms: 40
  • Hairdressers: 178
  • Healers: 146
  • Housekeepers: 136
  • Housemaids: 243
  • House Stewards: 132
  • Inns: 44
  • Laundry maids: 89
  • Maidservants: 165
  • Nursery Maids: 81
  • Pastrycooks: 178
  • Restaurateur: 201
  • Tavern Keepers: 210

Specialized Laborer

  • Ashworkers: 65
  • Bleachers: 42
  • Chemical Workers: 26
  • Coal Heavers: 85
  • In-Town Couriers: 96
  • Long Haul Couriers: 98
  • Dockyard Workers: 102
  • Gas Workers: 22
  • Hay Merchants: 39
  • Leech Collectors: 123
  • Millers: 102
  • Miners: 105
  • Oilmen and Polishers: 73
  • Postmen: 107
  • Pure Finder: 59
  • Skinners: 136
  • Sugar Refiners: 26
  • Tosher: 71
  • Warehousemen: 136
  • Watercarriers: 97
  • Watermen, Bargemen, etc.: 132

Skilled Laborers

  • Accountants: 57
  • Alchemist: 74
  • Clerk: 90
  • Dentists: 49
  • Educators: 134
  • Engineers: 68
  • Gardeners: 46
  • Mages: 34
  • Plumbers: 49
  • Pharmacist: 53
  • Professors: 20
  • Scientists: 33
  • Wizards: 20

Civil Servants

  • Adventurers: 45
  • Bankers: 64
  • Civil Clerks: 107
  • Civic Iudex: 52
  • Consultants: 29
  • Exorcist: 102
  • Fixers: 53
  • Kami Clerk: 93
  • Landlords: 95
  • Lawyers: 55
  • Legend Keepers: 77
  • Militia Officers: 289
  • Monks, Monastic: 149
  • Monks, Civic: 154
  • Historian, Oral: 100
  • Historian, Textual: 53
  • Policemen, Sheriffs, etc.: 110
  • Priests: 201
  • Rangers: 63
  • Rat Catchers: 72
  • Scholars: 77
  • Spiritualist: 85
  • Slayers: 25
  • Storytellers: 162
  • Military Officers: 154

Cottage Industries

  • Brewers: 128
  • Comfort Services: 185
  • Enchanters: 50
  • Herbalists: 53
  • Jaminators: 154
  • Needleworkers: 171
  • Potters: 82
  • Preserve Makers: 128
  • Quilters: 68
  • Seamsters: 231
  • Spinners: 144
  • Tinker: 53
  • Weaver: 118

Artists

  • Actors: 49
  • Architects: 18
  • Bards: 72
  • Costumers: 28
  • Dancers: 55
  • Drafters: 30
  • Engravers: 37
  • Fine Furniture Carpenters: 22
  • Glaziers: 48
  • Inlayers: 44
  • Musicians: 132
  • Painters, Art: 23
  • Playwrights: 47
  • Sculptors, Art: 41
  • Wood Carvers: 159
  • Writers: 165

Produce Industries

  • Butter Churners: 136
  • Canners: 128
  • Cheesmakers: 171
  • Ice Merchants: 20
  • Millers: 89
  • Picklers: 81
  • Smokers: 56
  • Stockmakers: 53
  • Tobacconists: 73
  • Tallowmakers: 107

17641 of Năz Wk-61y Mizkæ's population work within a Foundational Occupation.

27266 of Năz Wk-61y Mizkæ's population do not work in a formal occupation, but do contribute to the local economy. 1388 (3%) are noncontributers.

Points of Interest

Năz Wk-61y Mizkæ makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

Năz Wk-61y Mizkæ's residents established a new industry 4 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of slew a dragon and brought its hoard to Năz Wk-61y Mizkæ, where it was shared with all. One of Năz Wk-61y Mizkæ's festivals remembers the hero.

History